sreVdescription.ext½ïUúmission.sqmq²ïUÏÏx_reload.sqfq²ïUÞauthor = "sp00kz"; overviewText = "I uhh... What?"; onLoadName = "Sup Brah"; onLoadMission = "Pew pew Pew"; respawn = "BASE"; respawndelay = 5; disabledAI = 1; enableDebugConsole = 1; //----- For PvP --------- disableChannels[]={0}; joinUnassigned = 1; corpseLimit = 30; corpseRemovalMinTime = 60; corpseRemovalMaxTime = 300; wreckLimit = 15; wreckRemovalMinTime = 60; wreckRemovalMaxTime = 1200; class Header { gameType =Coop; minPlayers = 1; maxPlayers = 149; };version=12; class Mission { addOns[]= { "A3_Modules_F_Curator_Intel", "A3_Modules_F_Curator_Environment", "A3_Modules_F_Multiplayer", "ace_advanced_ballistics", "ace_map", "ace_captives", "ace_common", "ace_explosives", "ace_hearing", "ace_interaction", "ace_finger", "ace_respawn", "ace_sitting", "ace_zeus", "ace_medical", "A3_Structures_F_Walls", "aia_misc3_config", "aia_misc_e_config", "CABuildings", "aia_ca_config", "A3_Structures_F_Ind_AirPort", "A3_Structures_F_Mil_TentHangar", "A3_Structures_F_Mil_Cargo", "rhs_c_a2port_car", "lop_faction_ia", "rhsusf_c_hmmwv", "rhsusf_vehicles", "rhsusf_c_rg33", "A3_Soft_F_Gamma_HEMTT", "A3_Supplies_F_Heli_Slingload", "A3_Structures_F_Mil_Helipads", "RHS_US_A2_AirImport", "A3_Air_F_Heli_Light_01", "smd_sahrani_a3", "3DEN", "a3_modules_f_curator_curator", "A3_Characters_F_BLUFOR", "a3_characters_f", "A3_Weapons_F_Ammoboxes", "A3_Air_F_EPC_Plane_CAS_01", "A3_Structures_F_Training", "rhsusf_c_troops", "A3_Data_F_Curator_Virtual", "A3_Modules_F_HC", "A3_Modules_F", "task_force_radio_items" }; addOnsAuto[]= { "A3_Modules_F_Multiplayer", "ace_advanced_ballistics", "ace_map", "ace_captives", "ace_explosives", "ace_hearing", "ace_interaction", "ace_finger", "ace_respawn", "ace_sitting", "ace_zeus", "ace_medical", "3DEN", "a3_modules_f_curator_curator", "A3_Modules_F", "task_force_radio_items", "rhsusf_c_troops", "A3_Characters_F_BLUFOR", "a3_characters_f", "A3_Structures_F_Walls", "aia_misc3_config", "aia_misc_e_config", "CABuildings", "aia_ca_config", "A3_Structures_F_Ind_AirPort", "A3_Structures_F_Mil_TentHangar", "A3_Structures_F_Mil_Cargo", "rhs_c_a2port_car", "lop_faction_ia", "rhsusf_c_hmmwv", "rhsusf_vehicles", "rhsusf_c_rg33", "A3_Soft_F_Gamma_HEMTT", "A3_Supplies_F_Heli_Slingload", "A3_Structures_F_Mil_Helipads", "RHS_US_A2_AirImport", "A3_Air_F_Heli_Light_01", "A3_Weapons_F_Ammoboxes", "A3_Structures_F_Training", "smd_sahrani_a3" }; randomSeed=87988; class Intel { startWeather=0; startWind=0.291309; startWindDir=216.05; startWaves=0.63; startGust=0.20380099; forecastWeather=0; forecastWind=0.291309; forecastWaves=1; wavesForced=1; windForced=1; year=2007; month=7; day=7; hour=11; minute=50; startFogDecay=0.0049333; forecastFogDecay=0.0049333; }; class Groups { items=3; class Item0 { side="LOGIC"; class Vehicles { items=26; class Item0 { position[]={2551.4915,13.890309,2846.6101}; class args { items=10; class Item0 { value="90"; parentCls="ModuleRespawnVehicle_F"; typeName="Delay"; }; class Item1 { value="500"; parentCls="ModuleRespawnVehicle_F"; typeName="DesertedDistance"; }; class Item2 { value="99999"; parentCls="ModuleRespawnVehicle_F"; typeName="RespawnCount"; }; class Item3 { value=""; parentCls="ModuleRespawnVehicle_F"; typeName="Init"; }; class Item4 { value="0"; parentCls="ModuleRespawnVehicle_F"; typeName="Position"; }; class Item5 { value="2"; parentCls="ModuleRespawnVehicle_F"; typeName="PositionType"; }; class Item6 { value="2"; parentCls="ModuleRespawnVehicle_F"; typeName="Wreck"; }; class Item7 { value="0"; parentCls="ModuleRespawnVehicle_F"; typeName="ShowNotification"; }; class Item8 { value="1"; parentCls="ModuleRespawnVehicle_F"; typeName="ForcedRespawn"; }; class Item9 { value="1"; parentCls="ModuleRespawnVehicle_F"; typeName="RespawnWhenDisabled"; }; }; id=0; side="LOGIC"; vehicle="ModuleRespawnVehicle_F"; leader=1; lock="UNLOCKED"; skill=0.60000002; syncId=0; synchronizations[]={42,45,39,41,40,31,32,33,34,43,24,30,26,29,25,28,23,27,22,21,38,37,36,35,6}; }; class Item1 { position[]={2564.8645,13.883385,2908.7537}; class args { items=10; class Item0 { value="1"; parentCls="ace_advanced_ballistics_ModuleSettings"; typeName="enabled"; }; class Item1 { value="1"; parentCls="ace_advanced_ballistics_ModuleSettings"; typeName="simulateForSnipers"; }; class Item2 { value="0"; parentCls="ace_advanced_ballistics_ModuleSettings"; typeName="simulateForGroupMembers"; }; class Item3 { value="0"; parentCls="ace_advanced_ballistics_ModuleSettings"; typeName="simulateForEveryone"; }; class Item4 { value="0"; parentCls="ace_advanced_ballistics_ModuleSettings"; typeName="disabledInFullAutoMode"; }; class Item5 { value="1"; parentCls="ace_advanced_ballistics_ModuleSettings"; typeName="ammoTemperatureEnabled"; }; class Item6 { value="1"; parentCls="ace_advanced_ballistics_ModuleSettings"; typeName="barrelLengthInfluenceEnabled"; }; class Item7 { value="1"; parentCls="ace_advanced_ballistics_ModuleSettings"; typeName="bulletTraceEnabled"; }; class Item8 { value="0"; parentCls="ace_advanced_ballistics_ModuleSettings"; typeName="simulationInterval"; }; class Item9 { value="3000"; parentCls="ace_advanced_ballistics_ModuleSettings"; typeName="simulationRadius"; }; }; id=1; side="LOGIC"; vehicle="ace_advanced_ballistics_ModuleSettings"; lock="UNLOCKED"; skill=0.60000002; }; class Item2 { position[]={2559.071,13.884141,2908.3679}; class args { items=3; class Item0 { value="0"; parentCls="ACE_ModuleBlueForceTracking"; typeName="Enabled"; }; class Item1 { value="1"; parentCls="ACE_ModuleBlueForceTracking"; typeName="Interval"; }; class Item2 { value="0"; parentCls="ACE_ModuleBlueForceTracking"; typeName="HideAiGroups"; }; }; id=2; side="LOGIC"; vehicle="ACE_ModuleBlueForceTracking"; lock="UNLOCKED"; skill=0.60000002; }; class Item3 { position[]={2552.7627,13.889275,2908.3679}; class args { items=2; class Item0 { value="1"; parentCls="ace_captives_moduleSettings"; typeName="allowHandcuffOwnSide"; }; class Item1 { value="1"; parentCls="ace_captives_moduleSettings"; typeName="allowSurrender"; }; }; id=3; side="LOGIC"; vehicle="ace_captives_moduleSettings"; lock="UNLOCKED"; skill=0.60000002; }; class Item4 { position[]={2533.8374,13.891523,2906.9507}; class args { items=3; class Item0 { value="0"; parentCls="ACE_ModuleExplosive"; typeName="RequireSpecialist"; }; class Item1 { value="1"; parentCls="ACE_ModuleExplosive"; typeName="PunishNonSpecialists"; }; class Item2 { value="0"; parentCls="ACE_ModuleExplosive"; typeName="ExplodeOnDefuse"; }; }; id=4; side="LOGIC"; vehicle="ACE_ModuleExplosive"; lock="UNLOCKED"; skill=0.60000002; }; class Item5 { position[]={2526.4993,13.891523,2905.6641}; class args { items=1; class Item0 { value="1"; parentCls="ACE_ModuleHearing"; typeName="EnableCombatDeafness"; }; }; id=5; side="LOGIC"; vehicle="ACE_ModuleHearing"; lock="UNLOCKED"; skill=0.60000002; }; class Item6 { position[]={2522.4172,13.891523,2894.7668}; class args { items=1; class Item0 { value="1"; parentCls="ACE_ModuleInteraction"; typeName="EnableTeamManagement"; }; }; id=6; side="LOGIC"; vehicle="ACE_ModuleInteraction"; lock="UNLOCKED"; skill=0.60000002; }; class Item7 { position[]={2532.8076,13.891523,2901.2866}; class args { items=4; class Item0 { value="1"; parentCls="ACE_ModuleMap"; typeName="MapIllumination"; }; class Item1 { value="1"; parentCls="ACE_ModuleMap"; typeName="MapShake"; }; class Item2 { value="0"; parentCls="ACE_ModuleMap"; typeName="MapLimitZoom"; }; class Item3 { value="0"; parentCls="ACE_ModuleMap"; typeName="MapShowCursorCoordinates"; }; }; id=7; side="LOGIC"; vehicle="ACE_ModuleMap"; lock="UNLOCKED"; skill=0.60000002; }; class Item8 { position[]={2541.0471,13.891523,2900.6433}; class args { items=2; class Item0 { value="0"; parentCls="ace_finger_moduleSettings"; typeName="enabled"; }; class Item1 { value="4"; parentCls="ace_finger_moduleSettings"; typeName="maxRange"; }; }; id=8; side="LOGIC"; vehicle="ace_finger_moduleSettings"; lock="UNLOCKED"; skill=0.60000002; }; class Item9 { position[]={2548.2566,13.891523,2899.2261}; id=9; side="LOGIC"; vehicle="ACE_ModuleRallypoint"; lock="UNLOCKED"; skill=0.60000002; }; class Item10 { position[]={2554.05,13.888227,2899.9988}; class args { items=2; class Item0 { value="1"; parentCls="ACE_ModuleRespawn"; typeName="SavePreDeathGear"; }; class Item1 { value="1"; parentCls="ACE_ModuleRespawn"; typeName="RemoveDeadBodiesDisconnected"; }; }; id=10; side="LOGIC"; vehicle="ACE_ModuleRespawn"; lock="UNLOCKED"; skill=0.60000002; }; class Item11 { position[]={2560.7446,13.883385,2899.9988}; class args { items=1; class Item0 { value="1"; parentCls="ACE_ModuleSitting"; typeName="enable"; }; }; id=11; side="LOGIC"; vehicle="ACE_ModuleSitting"; lock="UNLOCKED"; skill=0.60000002; }; class Item12 { position[]={2559.9722,13.883408,2892.2742}; class args { items=5; class Item0 { value="0"; parentCls="ace_zeus_moduleSettings"; typeName="zeusAscension"; }; class Item1 { value="0"; parentCls="ace_zeus_moduleSettings"; typeName="zeusBird"; }; class Item2 { value="0"; parentCls="ace_zeus_moduleSettings"; typeName="remoteWind"; }; class Item3 { value="0"; parentCls="ace_zeus_moduleSettings"; typeName="radioOrdnance"; }; class Item4 { value="0"; parentCls="ace_zeus_moduleSettings"; typeName="revealMines"; }; }; id=12; side="LOGIC"; vehicle="ace_zeus_moduleSettings"; lock="UNLOCKED"; skill=0.60000002; }; class Item13 { position[]={2550.7029,13.890951,2891.6309}; class args { items=13; class Item0 { value="1"; parentCls="ACE_moduleMedicalSettings"; typeName="level"; }; class Item1 { value="1"; parentCls="ACE_moduleMedicalSettings"; typeName="medicSetting"; }; class Item2 { value="0"; parentCls="ACE_moduleMedicalSettings"; typeName="allowLitterCreation"; }; class Item3 { value="1800"; parentCls="ACE_moduleMedicalSettings"; typeName="litterCleanUpDelay"; }; class Item4 { value="1"; parentCls="ACE_moduleMedicalSettings"; typeName="enableScreams"; }; class Item5 { value="1"; parentCls="ACE_moduleMedicalSettings"; typeName="playerDamageThreshold"; }; class Item6 { value="1"; parentCls="ACE_moduleMedicalSettings"; typeName="AIDamageThreshold"; }; class Item7 { value="0"; parentCls="ACE_moduleMedicalSettings"; typeName="enableUnconsciousnessAI"; }; class Item8 { value="1"; parentCls="ACE_moduleMedicalSettings"; typeName="remoteControlledAI"; }; class Item9 { value="1"; parentCls="ACE_moduleMedicalSettings"; typeName="preventInstaDeath"; }; class Item10 { value=".7"; parentCls="ACE_moduleMedicalSettings"; typeName="bleedingCoefficient"; }; class Item11 { value="1"; parentCls="ACE_moduleMedicalSettings"; typeName="painCoefficient"; }; class Item12 { value="1"; parentCls="ACE_moduleMedicalSettings"; typeName="keepLocalSettingsSynced"; }; }; id=13; side="LOGIC"; vehicle="ACE_moduleMedicalSettings"; lock="UNLOCKED"; skill=0.60000002; }; class Item14 { position[]={2542.9783,13.891523,2891.6309}; class args { items=13; class Item0 { value="0"; parentCls="ACE_moduleAdvancedMedicalSettings"; typeName="enableFor"; }; class Item1 { value="0"; parentCls="ACE_moduleAdvancedMedicalSettings"; typeName="enableAdvancedWounds"; }; class Item2 { value="1"; parentCls="ACE_moduleAdvancedMedicalSettings"; typeName="enableVehicleCrashes"; }; class Item3 { value="0"; parentCls="ACE_moduleAdvancedMedicalSettings"; typeName="medicSetting_PAK"; }; class Item4 { value="0"; parentCls="ACE_moduleAdvancedMedicalSettings"; typeName="consumeItem_PAK"; }; class Item5 { value="1"; parentCls="ACE_moduleAdvancedMedicalSettings"; typeName="useCondition_PAK"; }; class Item6 { value="3"; parentCls="ACE_moduleAdvancedMedicalSettings"; typeName="useLocation_PAK"; }; class Item7 { value="0"; parentCls="ACE_moduleAdvancedMedicalSettings"; typeName="medicSetting_SurgicalKit"; }; class Item8 { value="0"; parentCls="ACE_moduleAdvancedMedicalSettings"; typeName="consumeItem_SurgicalKit"; }; class Item9 { value="3"; parentCls="ACE_moduleAdvancedMedicalSettings"; typeName="useLocation_SurgicalKit"; }; class Item10 { value="0"; parentCls="ACE_moduleAdvancedMedicalSettings"; typeName="useCondition_SurgicalKit"; }; class Item11 { value="0"; parentCls="ACE_moduleAdvancedMedicalSettings"; typeName="healHitPointAfterAdvBandage"; }; class Item12 { value="0"; parentCls="ACE_moduleAdvancedMedicalSettings"; typeName="painIsOnlySuppressed"; }; }; id=14; side="LOGIC"; vehicle="ACE_moduleAdvancedMedicalSettings"; lock="UNLOCKED"; skill=0.60000002; }; class Item15 { position[]={2536.6697,13.891523,2890.9875}; class args { items=3; class Item0 { value="1"; parentCls="ACE_moduleReviveSettings"; typeName="enableRevive"; }; class Item1 { value="12000000000"; parentCls="ACE_moduleReviveSettings"; typeName="maxReviveTime"; }; class Item2 { value="-1"; parentCls="ACE_moduleReviveSettings"; typeName="amountOfReviveLives"; }; }; id=15; side="LOGIC"; vehicle="ACE_moduleReviveSettings"; lock="UNLOCKED"; skill=0.60000002; }; class Item16 { position[]={2569.5869,13.883385,2845.8643}; class args { items=2; class Item0 { value=""; parentCls="ACE_moduleAssignMedicRoles"; typeName="EnableList"; }; class Item1 { value="1"; parentCls="ACE_moduleAssignMedicRoles"; typeName="role"; }; }; id=16; side="LOGIC"; vehicle="ACE_moduleAssignMedicRoles"; lock="UNLOCKED"; skill=0.60000002; syncId=1; synchronizations[]={9,7,13,10,14,8,11,12,15}; }; class Item17 { position[]={2601.9424,13.987178,2878.7561}; class args { items=1; class Item0 { value="1"; parentCls="ACE_moduleAssignMedicalFacility"; typeName="enabled"; }; }; id=17; side="LOGIC"; vehicle="ACE_moduleAssignMedicalFacility"; lock="UNLOCKED"; skill=0.60000002; syncId=2; synchronizations[]={19,20,17,18}; }; class Item18 { position[]={2542.2056,13.891523,2859.0588}; class args { items=2; class Item0 { value=""; parentCls="ACE_moduleAssignMedicVehicle"; typeName="EnableList"; }; class Item1 { value="1"; parentCls="ACE_moduleAssignMedicVehicle"; typeName="enabled"; }; }; id=18; side="LOGIC"; vehicle="ACE_moduleAssignMedicVehicle"; lock="UNLOCKED"; skill=0.60000002; syncId=3; synchronizations[]={39,31}; }; class Item19 { position[]={2576.4072,13.883385,2835.9143}; class args { items=4; class Item0 { value="#adminLogged"; parentCls="ModuleCurator_F"; typeName="Owner"; }; class Item1 { value=""; parentCls="ModuleCurator_F"; typeName="Name"; }; class Item2 { value="3"; parentCls="ModuleCurator_F"; typeName="Addons"; }; class Item3 { value="0"; parentCls="ModuleCurator_F"; typeName="Forced"; }; }; id=19; side="LOGIC"; vehicle="ModuleCurator_F"; lock="UNLOCKED"; skill=0.60000002; }; class Item20 { position[]={2579.7739,13.883385,2839.5496}; class args { items=4; class Item0 { value="#adminVoted"; parentCls="ModuleCurator_F"; typeName="Owner"; }; class Item1 { value=""; parentCls="ModuleCurator_F"; typeName="Name"; }; class Item2 { value="3"; parentCls="ModuleCurator_F"; typeName="Addons"; }; class Item3 { value="0"; parentCls="ModuleCurator_F"; typeName="Forced"; }; }; id=20; side="LOGIC"; vehicle="ModuleCurator_F"; lock="UNLOCKED"; skill=0.60000002; }; class Item21 { position[]={2577.4304,13.883385,2843.7561}; class args { items=4; class Item0 { value="76561197961618417"; parentCls="ModuleCurator_F"; typeName="Owner"; }; class Item1 { value=""; parentCls="ModuleCurator_F"; typeName="Name"; }; class Item2 { value="3"; parentCls="ModuleCurator_F"; typeName="Addons"; }; class Item3 { value="0"; parentCls="ModuleCurator_F"; typeName="Forced"; }; }; id=21; side="LOGIC"; vehicle="ModuleCurator_F"; lock="UNLOCKED"; skill=0.60000002; }; class Item22 { position[]={2519.928,13.891523,2869.6753}; id=22; side="LOGIC"; vehicle="LocationBase_F"; skill=0.60000002; }; class Item23 { position[]={2575.7634,13.883385,2823.1873}; class args { items=7; class Item0 { value="1"; parentCls="tfar_ModuleTaskForceRadioEnforceUsage"; typeName="TeamLeaderRadio"; }; class Item1 { value="1"; parentCls="tfar_ModuleTaskForceRadioEnforceUsage"; typeName="RiflemanRadio"; }; class Item2 { value="7"; parentCls="tfar_ModuleTaskForceRadioEnforceUsage"; typeName="terrain_interception_coefficient"; }; class Item3 { value="Alive TFR"; parentCls="tfar_ModuleTaskForceRadioEnforceUsage"; typeName="radio_channel_name"; }; class Item4 { value="1"; parentCls="tfar_ModuleTaskForceRadioEnforceUsage"; typeName="radio_channel_password"; }; class Item5 { value="1"; parentCls="tfar_ModuleTaskForceRadioEnforceUsage"; typeName="same_sw_frequencies_for_side"; }; class Item6 { value="1"; parentCls="tfar_ModuleTaskForceRadioEnforceUsage"; typeName="same_lr_frequencies_for_side"; }; }; id=23; side="LOGIC"; vehicle="tfar_ModuleTaskForceRadioEnforceUsage"; lock="UNLOCKED"; skill=0.60000002; syncId=4; synchronizations[]={7,11,12,15,8,14,10,13,9}; }; class Item24 { position[]={2548.3076,13.891523,2822.0422}; class args { items=3; class Item0 { value="1"; parentCls="tfar_ModuleTaskForceRadioFrequencies"; typeName="Units"; }; class Item1 { value="[""70.2"",""142"",""83""]"; parentCls="tfar_ModuleTaskForceRadioFrequencies"; typeName="PrFreq"; }; class Item2 { value="[""50"",""73.1""]"; parentCls="tfar_ModuleTaskForceRadioFrequencies"; typeName="LrFreq"; }; }; id=24; side="LOGIC"; vehicle="tfar_ModuleTaskForceRadioFrequencies"; lock="UNLOCKED"; skill=0.60000002; syncId=5; synchronizations[]={7,15,12,11,8,14,10,13,9}; }; class Item25 { position[]={2561.0796,13.883385,2849.4934}; class args { items=4; class Item0 { value=""; parentCls="ModuleRespawnPosition_F"; typeName="Name"; }; class Item1 { value="1"; parentCls="ModuleRespawnPosition_F"; typeName="Type"; }; class Item2 { value="1"; parentCls="ModuleRespawnPosition_F"; typeName="Side"; }; class Item3 { value="0"; parentCls="ModuleRespawnPosition_F"; typeName="Marker"; }; }; id=25; side="LOGIC"; vehicle="ModuleRespawnPosition_F"; lock="UNLOCKED"; skill=0.60000002; syncId=6; synchronizations[]={0}; }; }; }; class Item1 { side="WEST"; class Vehicles { items=9; class Item0 { position[]={2589.8865,13.883385,2855.0581}; azimut=60.8731; id=26; side="WEST"; vehicle="rhsusf_usmc_marpat_d_squadleader"; player="PLAYER COMMANDER"; leader=1; rank="SERGEANT"; skill=0.5; syncId=7; synchronizations[]={1,16,5,4}; }; class Item1 { position[]={2585.749,13.883385,2849.5837}; azimut=60.8731; id=27; side="WEST"; vehicle="rhsusf_usmc_marpat_d_stinger"; player="PLAY CDG"; skill=0.40000001; syncId=8; synchronizations[]={1,4,5}; }; class Item2 { position[]={2582.3374,13.883385,2854.3066}; azimut=60.8731; id=28; side="WEST"; vehicle="rhsusf_usmc_marpat_d_javelin"; player="PLAY CDG"; rank="CORPORAL"; skill=0.44999999; syncId=9; synchronizations[]={1,4,5}; }; class Item3 { position[]={2583.917,13.883385,2851.7383}; azimut=60.8731; id=29; side="WEST"; vehicle="rhsusf_usmc_marpat_d_sniper"; player="PLAY CDG"; skill=0.40000001; syncId=10; synchronizations[]={1,4,5}; }; class Item4 { position[]={2587.781,13.883385,2849.8535}; azimut=60.8731; offsetY=0.25; id=30; side="WEST"; vehicle="rhsusf_usmc_marpat_d_autorifleman_m249"; player="PLAY CDG"; rank="SERGEANT"; skill=0.5; syncId=11; synchronizations[]={1,4,5}; }; class Item5 { position[]={2587.6758,13.883385,2847.792}; azimut=60.8731; id=31; side="WEST"; vehicle="rhsusf_usmc_marpat_d_explosives"; player="PLAY CDG"; rank="CORPORAL"; skill=0.44999999; syncId=12; synchronizations[]={1,4,5}; }; class Item6 { position[]={2582.9644,13.883385,2853.1594}; azimut=60.8731; id=32; side="WEST"; vehicle="rhsusf_usmc_marpat_d_engineer"; player="PLAY CDG"; skill=0.40000001; syncId=13; synchronizations[]={1,4,5}; }; class Item7 { position[]={2584.783,13.883385,2850.9216}; azimut=25.285757; id=33; side="WEST"; vehicle="B_medic_F"; player="PLAY CDG"; skill=0.40000001; syncId=14; synchronizations[]={1,4,5}; }; class Item8 { position[]={2585.0354,13.883385,2847.6599}; id=34; side="WEST"; vehicle="rhsusf_usmc_marpat_d_spotter"; player="PLAY CDG"; skill=0.60000002; syncId=15; synchronizations[]={1,4,5}; }; }; }; class Item2 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={2589.9304,13.883385,2830.4236}; class args { items=4; class Item0 { value="Base"; parentCls="ModuleRespawnPosition_F"; typeName="Name"; }; class Item1 { value="0"; parentCls="ModuleRespawnPosition_F"; typeName="Type"; }; class Item2 { value="1"; parentCls="ModuleRespawnPosition_F"; typeName="Side"; }; class Item3 { value="0"; parentCls="ModuleRespawnPosition_F"; typeName="Marker"; }; }; id=35; side="LOGIC"; vehicle="ModuleRespawnPosition_F"; leader=1; lock="UNLOCKED"; skill=0.60000002; syncId=16; synchronizations[]={7}; }; }; }; }; class Vehicles { items=97; class Item0 { position[]={2616.23,-0.0365372,2829.21}; azimut=88.786903; offsetY=0.0050764098; id=36; side="EMPTY"; vehicle="Land_BarGate_F"; skill=0.60000002; text="frontgate1"; }; class Item1 { position[]={2613.21,0.0139561,2822.9099}; azimut=244.088; offsetY=0.0139551; id=37; side="EMPTY"; vehicle="Land_Fort_Watchtower"; skill=0.60000002; }; class Item2 { position[]={2614.48,-0.0116901,2839.5}; azimut=273.202; offsetY=-0.00358295; id=38; side="EMPTY"; vehicle="Fort_Nest"; skill=0.60000002; }; class Item3 { position[]={2616.4399,-0.042653099,2846.45}; azimut=282.90601; offsetY=-0.042654; id=39; side="EMPTY"; vehicle="Land_HBarrier_large"; skill=0.60000002; }; class Item4 { position[]={2617.8101,-0.042578701,2855.24}; azimut=277.358; offsetY=-0.042577699; id=40; side="EMPTY"; vehicle="Land_HBarrier_large"; skill=0.60000002; }; class Item5 { position[]={2618.78,-0.0425453,2864.21}; azimut=277.42999; offsetY=-0.042544398; id=41; side="EMPTY"; vehicle="Land_HBarrier_large"; skill=0.60000002; }; class Item6 { position[]={2619.9099,-0.042752299,2873.03}; azimut=277.513; offsetY=-0.042752299; id=42; side="EMPTY"; vehicle="Land_HBarrier_large"; skill=0.60000002; }; class Item7 { position[]={2620.8899,-0.049974401,2881.95}; azimut=277.57001; offsetY=-0.049974401; id=43; side="EMPTY"; vehicle="Land_HBarrier_large"; skill=0.60000002; }; class Item8 { position[]={2621.54,-0.049850501,2890.8601}; azimut=277.57199; offsetY=-0.049849499; id=44; side="EMPTY"; vehicle="Land_HBarrier_large"; skill=0.60000002; }; class Item9 { position[]={2622.1101,-0.051635701,2899.77}; azimut=278.13; offsetY=-0.0516348; id=45; side="EMPTY"; vehicle="Land_HBarrier_large"; skill=0.60000002; }; class Item10 { position[]={2622.79,-0.051217999,2908.5801}; azimut=278.05701; offsetY=-0.051217999; id=46; side="EMPTY"; vehicle="Land_HBarrier_large"; skill=0.60000002; }; class Item11 { position[]={2622.71,-0.051231399,2917.48}; azimut=270.32501; offsetY=-0.051231399; id=47; side="EMPTY"; vehicle="Land_HBarrier_large"; skill=0.60000002; }; class Item12 { position[]={2622,-0.051105499,2926.5601}; azimut=270.26599; offsetY=-0.051105499; id=48; side="EMPTY"; vehicle="Land_HBarrier_large"; skill=0.60000002; }; class Item13 { position[]={2621.3701,-0.049331699,2935.6499}; azimut=270.384; offsetY=-0.049331699; id=49; side="EMPTY"; vehicle="Land_HBarrier_large"; skill=0.60000002; }; class Item14 { position[]={2621.3701,-0.051340099,2944.5701}; azimut=270.48099; offsetY=-0.051340099; id=50; side="EMPTY"; vehicle="Land_HBarrier_large"; skill=0.60000002; }; class Item15 { position[]={2621.3401,-0.046966601,2953.6899}; azimut=271.20999; offsetY=-0.046966601; id=51; side="EMPTY"; vehicle="Land_HBarrier_large"; skill=0.60000002; }; class Item16 { position[]={2620.8301,-0.047899202,2963.04}; azimut=271.07501; offsetY=-0.047899202; id=52; side="EMPTY"; vehicle="Land_HBarrier_large"; skill=0.60000002; }; class Item17 { position[]={2620.27,-0.0502396,2972.27}; azimut=271.117; offsetY=-0.0502377; id=53; side="EMPTY"; vehicle="Land_HBarrier_large"; skill=0.60000002; }; class Item18 { position[]={2619.27,-0.044689201,2981.49}; azimut=269.76599; offsetY=-0.044687301; id=54; side="EMPTY"; vehicle="Land_HBarrier_large"; skill=0.60000002; }; class Item19 { position[]={2618.7,-0.045013402,2990.22}; azimut=269.76401; offsetY=-0.045013402; id=55; side="EMPTY"; vehicle="Land_HBarrier_large"; skill=0.60000002; }; class Item20 { position[]={2616.9199,-0.036226299,2816.6399}; azimut=270.845; offsetY=-0.036226299; id=56; side="EMPTY"; vehicle="Land_HBarrier_large"; skill=0.60000002; }; class Item21 { position[]={2617.1699,-0.033916499,2807.9399}; azimut=270.83801; offsetY=-0.033917401; id=57; side="EMPTY"; vehicle="Land_HBarrier_large"; skill=0.60000002; }; class Item22 { position[]={2617.5901,-0.0311394,2799.24}; azimut=270.798; offsetY=-0.0311394; id=58; side="EMPTY"; vehicle="Land_HBarrier_large"; skill=0.60000002; }; class Item23 { position[]={2617.8101,-0.028743699,2790.6399}; azimut=270.84201; offsetY=-0.028744699; id=59; side="EMPTY"; vehicle="Land_HBarrier_large"; skill=0.60000002; }; class Item24 { position[]={2618.1001,-0.027191199,2781.6299}; azimut=270.922; offsetY=-0.027190199; id=60; side="EMPTY"; vehicle="Land_HBarrier_large"; skill=0.60000002; }; class Item25 { position[]={2610.8701,-0.035962101,2881.6001}; azimut=88.339699; offsetY=-0.035962101; id=61; side="EMPTY"; vehicle="Land_CamoNet_NATO"; skill=0.60000002; syncId=17; synchronizations[]={2}; }; class Item26 { position[]={2610.99,-0.0041828202,2926.8999}; azimut=88.823196; offsetY=-0.0041837702; id=62; side="EMPTY"; vehicle="Land_CamoNet_NATO"; skill=0.60000002; syncId=18; synchronizations[]={2}; }; class Item27 { position[]={2603.76,0.0893526,2865.74}; azimut=284.32101; offsetY=0.0893526; id=63; side="EMPTY"; vehicle="MASH_EP1"; skill=0.60000002; syncId=19; synchronizations[]={2}; }; class Item28 { position[]={2603.3401,0.041196801,2858.6299}; azimut=94.058601; offsetY=0.041197799; id=64; side="EMPTY"; vehicle="CampEast"; skill=0.60000002; syncId=20; synchronizations[]={2}; }; class Item29 { position[]={2616.8101,0.051056899,2836.8401}; azimut=94.134201; offsetY=0.051056899; id=65; side="EMPTY"; vehicle="RoadCone"; skill=0.60000002; }; class Item30 { position[]={2616.8201,0.051372498,2828.78}; azimut=94.114899; offsetY=0.0513735; id=66; side="EMPTY"; vehicle="RoadCone"; skill=0.60000002; }; class Item31 { position[]={2622.5601,0.050277699,2838.0801}; azimut=186.992; offsetY=0.050277699; id=67; side="EMPTY"; vehicle="Hhedgehog_concrete"; skill=0.60000002; }; class Item32 { position[]={2631.8701,0.050255802,2837.01}; azimut=183.35899; offsetY=0.050255802; id=68; side="EMPTY"; vehicle="Hhedgehog_concrete"; skill=0.60000002; }; class Item33 { position[]={2641.0601,0.050268199,2836.1201}; azimut=186.923; offsetY=0.050268199; id=69; side="EMPTY"; vehicle="Hhedgehog_concrete"; skill=0.60000002; }; class Item34 { position[]={2650.2,0.0503693,2835.6699}; azimut=176.593; offsetY=0.0503693; id=70; side="EMPTY"; vehicle="Hhedgehog_concrete"; skill=0.60000002; }; class Item35 { position[]={2622.28,0.050188102,2827.1299}; azimut=167.48; offsetY=0.050188102; id=71; side="EMPTY"; vehicle="Hhedgehog_concrete"; skill=0.60000002; }; class Item36 { position[]={2631.5,0.0504799,2827.49}; azimut=187.358; offsetY=0.050480802; id=72; side="EMPTY"; vehicle="Hhedgehog_concrete"; skill=0.60000002; }; class Item37 { position[]={2641.04,0.050281499,2826.1299}; azimut=185.748; offsetY=0.050282501; id=73; side="EMPTY"; vehicle="Hhedgehog_concrete"; skill=0.60000002; }; class Item38 { position[]={2650.53,0.050258599,2824.9199}; azimut=188.573; offsetY=0.050257701; id=74; side="EMPTY"; vehicle="Hhedgehog_concrete"; skill=0.60000002; }; class Item39 { position[]={2604.1799,-0.068033203,2842.3999}; azimut=299.005; offsetY=-0.068033203; id=75; side="EMPTY"; vehicle="Land_fort_rampart_EP1"; skill=0.60000002; }; class Item40 { position[]={2603,-0.083313003,2822.74}; azimut=233.603; offsetY=-0.083313003; id=76; side="EMPTY"; vehicle="Land_fort_rampart_EP1"; skill=0.60000002; }; class Item41 { position[]={2589.4451,13.883385,2952.3992}; azimut=88.612228; offsetY=-0.091543198; id=77; side="EMPTY"; vehicle="Land_Airport_Tower_F"; skill=0.60000002; }; class Item42 { position[]={2470.1746,13.85885,2861.6567}; azimut=91.218521; offsetY=0.050377801; id=78; side="EMPTY"; vehicle="Land_TentHangar_V1_F"; skill=0.60000002; }; class Item43 { position[]={2469.8965,13.891523,2833.2119}; azimut=90.591179; offsetY=0.049998298; id=79; side="EMPTY"; vehicle="Land_TentHangar_V1_F"; skill=0.60000002; }; class Item44 { position[]={2469.9766,13.891523,2805.0393}; azimut=90.442406; offsetY=0.049998298; id=80; side="EMPTY"; vehicle="Land_TentHangar_V1_F"; skill=0.60000002; }; class Item45 { position[]={2613.49,-0.592812,2914.5901}; azimut=81.836502; offsetY=0.032795899; id=81; side="EMPTY"; vehicle="Land_Cargo_House_V1_F"; skill=0.60000002; }; class Item46 { position[]={2613.49,-0.592812,2914.5901}; azimut=81.836502; offsetY=0.032795899; id=82; side="EMPTY"; vehicle="Land_Cargo_House_V1_F"; skill=0.60000002; }; class Item47 { position[]={2614.3201,-0.59281301,2902.49}; azimut=102.58; id=83; side="EMPTY"; vehicle="Land_Cargo_House_V1_F"; skill=0.60000002; }; class Item48 { position[]={2614.3201,-0.59281301,2902.49}; azimut=102.58; id=84; side="EMPTY"; vehicle="Land_Cargo_House_V1_F"; skill=0.60000002; }; class Item49 { position[]={2612.8799,-0.592812,2891.3701}; azimut=97.425301; offsetY=0.0291443; id=85; side="EMPTY"; vehicle="Land_Cargo_House_V1_F"; skill=0.60000002; }; class Item50 { position[]={2612.8799,-0.592812,2891.3701}; azimut=97.425301; offsetY=0.0291443; id=86; side="EMPTY"; vehicle="Land_Cargo_House_V1_F"; skill=0.60000002; }; class Item51 { position[]={2608.04,0.105963,2795.76}; azimut=264.30899; offsetY=0.0125475; id=87; side="EMPTY"; vehicle="RHS_Ural_Civ_01"; skill=0.60000002; init=" this setVehicleLock 'UNLOCKED';"; syncId=21; synchronizations[]={0}; }; class Item52 { position[]={2609.27,0.072001502,2788.27}; azimut=266.83099; offsetY=0.00120068; id=88; side="EMPTY"; vehicle="RHS_Ural_Open_Civ_01"; skill=0.60000002; init=" this setVehicleLock 'UNLOCKED';"; syncId=22; synchronizations[]={0}; }; class Item53 { position[]={2586,-0.023706401,2938.3899}; azimut=269.935; offsetY=-0.00179672; id=89; side="EMPTY"; vehicle="LOP_IA_M1025_W_M2"; skill=0.60000002; init=" this setVehicleLock 'UNLOCKED';"; syncId=23; synchronizations[]={0}; }; class Item54 { position[]={2582.1399,-0.031947099,2920.21}; azimut=285.98801; offsetY=-0.0026283299; id=90; side="EMPTY"; vehicle="LOP_IA_M1025_W_Mk19"; skill=0.60000002; init=" this setVehicleLock 'UNLOCKED';"; syncId=24; synchronizations[]={0}; }; class Item55 { position[]={2586.27,-0.023707399,2933.1299}; azimut=270.51199; offsetY=-0.00179672; id=91; side="EMPTY"; vehicle="LOP_IA_M1025_W_M2"; skill=0.60000002; init=" this setVehicleLock 'UNLOCKED';"; syncId=25; synchronizations[]={0}; }; class Item56 { position[]={2583.73,-0.0319557,2924.1201}; azimut=287.728; offsetY=-0.00263023; id=92; side="EMPTY"; vehicle="LOP_IA_M1025_W_Mk19"; skill=0.60000002; init=" this setVehicleLock 'UNLOCKED';"; syncId=26; synchronizations[]={0}; }; class Item57 { position[]={2592.24,-0.023705499,2938.26}; azimut=93.5765; offsetY=-0.00179577; id=93; side="EMPTY"; vehicle="rhsusf_m1025_d_m2"; skill=0.60000002; init=" this setVehicleLock 'UNLOCKED';"; syncId=27; synchronizations[]={0}; }; class Item58 { position[]={2592.6001,-0.023707399,2933.23}; azimut=95.780098; offsetY=-0.00179672; id=94; side="EMPTY"; vehicle="rhsusf_m1025_d_m2"; skill=0.60000002; init=" this setVehicleLock 'UNLOCKED';"; syncId=28; synchronizations[]={0}; }; class Item59 { position[]={2590.6699,-0.0319538,2921.6499}; azimut=107.383; offsetY=-0.0026292801; id=95; side="EMPTY"; vehicle="rhsusf_m1025_d_Mk19"; skill=0.60000002; init=" this setVehicleLock 'UNLOCKED';"; syncId=29; synchronizations[]={0}; }; class Item60 { position[]={2589.01,-0.031945199,2917.5701}; azimut=111.508; offsetY=-0.00262642; id=96; side="EMPTY"; vehicle="rhsusf_m1025_d_Mk19"; skill=0.60000002; init=" this setVehicleLock 'UNLOCKED';"; syncId=30; synchronizations[]={0}; }; class Item61 { position[]={2600.24,-0.052320499,2926.0701}; azimut=359.98401; offsetY=-0.070477501; id=97; side="EMPTY"; vehicle="rhsusf_rg33_m2_wd"; skill=0.60000002; init=" this setVehicleLock 'UNLOCKED';"; syncId=31; synchronizations[]={3,0}; }; class Item62 { position[]={2575.75,-0.123969,2793.6499}; azimut=358.29999; offsetY=-0.0098571796; id=98; side="EMPTY"; vehicle="B_Truck_01_ammo_F"; skill=0.60000002; syncId=32; synchronizations[]={0}; }; class Item63 { position[]={2576.1799,-0.124188,2777.5}; azimut=0.000179918; offsetY=-0.0102682; id=99; side="EMPTY"; vehicle="B_Truck_01_fuel_F"; skill=0.60000002; syncId=33; synchronizations[]={0}; }; class Item64 { position[]={2576.45,-0.121744,2763.9299}; azimut=0.000256917; offsetY=-0.0098419199; id=100; side="EMPTY"; vehicle="B_Truck_01_Repair_F"; skill=0.60000002; syncId=34; synchronizations[]={0}; }; class Item65 { position[]={2610.7,0.0254822,2813.95}; azimut=82.834099; offsetY=0.0249424; id=101; side="EMPTY"; vehicle="B_Slingload_01_Ammo_F"; skill=0.60000002; syncId=35; synchronizations[]={0}; }; class Item66 { position[]={2610.6899,0.020519299,2809.54}; azimut=86.248596; offsetY=0.0203152; id=102; side="EMPTY"; vehicle="B_Slingload_01_Fuel_F"; skill=0.60000002; syncId=36; synchronizations[]={0}; }; class Item67 { position[]={2610.5,0.0286636,2805.1101}; azimut=89.728302; offsetY=0.0280104; id=103; side="EMPTY"; vehicle="B_Slingload_01_Medevac_F"; skill=0.60000002; syncId=37; synchronizations[]={0}; }; class Item68 { position[]={2610.1899,0.026365301,2800.7}; azimut=84.448898; offsetY=0.0260134; id=104; side="EMPTY"; vehicle="B_Slingload_01_Repair_F"; skill=0.60000002; syncId=38; synchronizations[]={0}; }; class Item69 { position[]={2581.9614,13.883385,2902.4363}; azimut=89.121902; id=105; side="EMPTY"; vehicle="Land_HelipadRescue_F"; skill=0.60000002; }; class Item70 { position[]={2581.7693,13.883385,2884.1191}; azimut=90.794197; id=106; side="EMPTY"; vehicle="Land_HelipadSquare_F"; skill=0.60000002; }; class Item71 { position[]={2582.1599,0,2864.46}; azimut=90.327599; id=107; side="EMPTY"; vehicle="Land_HelipadSquare_F"; skill=0.60000002; }; class Item72 { position[]={2579.9641,13.883385,2903.0747}; azimut=88.774101; offsetY=-0.0079097701; id=108; side="EMPTY"; vehicle="RHS_UH60M_MEV2"; skill=0.60000002; init=" this setVehicleLock 'UNLOCKED';"; syncId=39; synchronizations[]={3,0}; }; class Item73 { position[]={2580.4529,13.883385,2864.2397}; azimut=86.772514; offsetY=-0.00790215; id=109; side="EMPTY"; vehicle="RHS_UH60M"; skill=0.60000002; init=" this setVehicleLock 'UNLOCKED';"; syncId=40; synchronizations[]={0}; }; class Item74 { position[]={2581.4363,13.883385,2884.2815}; azimut=86.313004; offsetY=0.00622368; id=110; side="EMPTY"; vehicle="B_Heli_Light_01_F"; skill=0.60000002; init=" this setVehicleLock 'UNLOCKED';"; syncId=41; synchronizations[]={0}; }; class Item75 { position[]={2596.3286,13.883385,2860.9778}; id=111; side="EMPTY"; vehicle="B_supplyCrate_F"; skill=0.60000002; init="0 = [""AmmoboxInit"",[this,true]] spawn BIS_fnc_arsenal;"; }; class Item76 { position[]={2470.0496,13.891523,2832.9919}; azimut=88.786903; offsetY=0.0050764098; id=112; side="EMPTY"; vehicle="RHS_A10"; skill=0.60000002; init=" this setVehicleLock 'UNLOCKED';"; syncId=42; synchronizations[]={0}; }; class Item77 { position[]={2569.3284,13.803669,3010.9973}; azimut=221.924; offsetY=0.0050764098; id=113; side="EMPTY"; vehicle="RHS_C130J"; lock="UNLOCKED"; skill=0.60000002; init=" this setVehicleLock 'UNLOCKED';"; syncId=43; synchronizations[]={0}; }; class Item78 { position[]={2469.9927,13.891523,2777.1035}; azimut=89.274849; offsetY=0.050377801; id=114; side="EMPTY"; vehicle="Land_TentHangar_V1_F"; skill=0.60000002; }; class Item79 { position[]={2617.999,15.604022,2772.4136}; azimut=270.922; offsetY=-0.027190199; id=115; side="EMPTY"; vehicle="Land_HBarrier_large"; skill=0.60000002; syncId=44; synchronizations[]={44}; }; class Item80 { position[]={2617.7964,15.283772,2763.2986}; azimut=270.922; offsetY=-0.027190199; id=116; side="EMPTY"; vehicle="Land_HBarrier_large"; skill=0.60000002; }; class Item81 { position[]={2617.6951,15.174946,2754.1836}; azimut=270.922; offsetY=-0.027190199; id=117; side="EMPTY"; vehicle="Land_HBarrier_large"; skill=0.60000002; }; class Item82 { position[]={2617.5938,15.261424,2744.9673}; azimut=270.922; offsetY=-0.027190199; id=118; side="EMPTY"; vehicle="Land_HBarrier_large"; skill=0.60000002; }; class Item83 { position[]={2617.4924,15.584642,2735.8535}; azimut=270.922; offsetY=-0.027190199; id=119; side="EMPTY"; vehicle="Land_HBarrier_large"; skill=0.60000002; }; class Item84 { position[]={2599.2646,13.883385,2885.5359}; azimut=205; id=120; side="EMPTY"; vehicle="ACE_Rallypoint_West_Base"; skill=0.60000002; }; class Item85 { position[]={2444.448,21.979343,2982.6978}; azimut=319.625; id=121; side="EMPTY"; vehicle="TargetP_Inf_F"; skill=0.60000002; }; class Item86 { position[]={2449.7378,21.933918,3004.6509}; azimut=330; id=122; side="EMPTY"; vehicle="TargetP_Inf_F"; skill=0.60000002; }; class Item87 { position[]={2439.4226,22.896265,2952.5452}; azimut=275; id=123; side="EMPTY"; vehicle="TargetP_Inf_F"; skill=0.60000002; }; class Item88 { position[]={2417.2051,16.41226,2889.8633}; azimut=300; id=124; side="EMPTY"; vehicle="TargetP_Inf_F"; skill=0.60000002; }; class Item89 { position[]={2291.8352,22.48176,2706.0437}; azimut=230; id=125; side="EMPTY"; vehicle="TargetP_Inf_F"; skill=0.60000002; }; class Item90 { position[]={2300.0349,20.327978,2637.8052}; azimut=230; id=126; side="EMPTY"; vehicle="TargetP_Inf_F"; skill=0.60000002; }; class Item91 { position[]={2189.7407,25.66041,2649.176}; azimut=230; id=127; side="EMPTY"; vehicle="TargetP_Inf_F"; skill=0.60000002; }; class Item92 { position[]={2433.282,17.194357,2669.3372}; azimut=235; id=128; side="EMPTY"; vehicle="TargetP_Inf_F"; skill=0.60000002; }; class Item93 { position[]={2430.6938,19.78356,2551.5796}; azimut=195; id=129; side="EMPTY"; vehicle="TargetP_Inf_F"; skill=0.60000002; }; class Item94 { position[]={2469.6208,15.16393,2403.269}; azimut=175; id=130; side="EMPTY"; vehicle="TargetP_Inf_F"; skill=0.60000002; }; class Item95 { position[]={2634.7126,16.716211,2445.4187}; azimut=160; id=131; side="EMPTY"; vehicle="TargetP_Inf_F"; skill=0.60000002; }; class Item96 { position[]={2470.8818,13.861857,2861.7017}; azimut=88.786903; offsetY=0.0050764098; id=132; side="EMPTY"; vehicle="RHS_A10"; skill=0.60000002; init=" this setVehicleLock 'UNLOCKED';"; syncId=45; synchronizations[]={0}; }; }; class Markers { items=5; class Item0 { position[]={2587.6938,13.883385,2855.5869}; name="respawn"; type="mil_flag"; colorName="ColorWEST"; }; class Item1 { position[]={2598.7476,13.883385,2856.4109}; name="BIS_fnc_objectVar_obj1"; type="respawn_inf"; colorName="ColorWEST"; angle=60.873074; }; class Item2 { position[]={10,0,10}; name="Ares_Imported_Marker_1"; type="mil_arrow2"; colorName="ColorYellow"; angle=63.431599; }; class Item3 { position[]={10,0,10}; name="Ares_Imported_Marker_2"; type="selector_selectedMission"; colorName="ColorBlack"; angle=63.431599; }; class Item4 { position[]={2481.25,0,3043.77}; name="MCC_3DeditorMarker"; type="loc_ViewTower"; colorName="ColorBlue"; angle=337.617; }; }; class Sensors { items=5; class Item0 { position[]={2490.5928,13.891523,2818.8855}; a=7; b=40; rectangular=1; activationBy="ANY"; repeating=1; interruptable=1; age="UNKNOWN"; name="repairair"; expCond="(getPos ((list repairair) select 0) select 2) <= 1"; expActiv="_xhandle= (thislist select 0) execVM ""x_reload.sqf"";"; class Effects { }; }; class Item1 { position[]={2599.4319,13.883385,2904.2383}; a=10; b=10; rectangular=1; activationBy="ANY"; repeating=1; interruptable=1; age="UNKNOWN"; name="repairvic"; expCond="(""LandVehicle"" countType thislist > 0) && ((getpos (thislist select 0)) select 2 < 1)"; expActiv="_xhandle= (thislist select 0) execVM ""x_reload.sqf"";"; class Effects { }; }; class Item2 { position[]={2593.2485,13.883385,2795.5017}; a=10; b=10; rectangular=1; activationBy="ANY"; repeating=1; interruptable=1; age="UNKNOWN"; name="repairvic_1"; expCond="(""LandVehicle"" countType thislist > 0) && ((getpos (thislist select 0)) select 2 < 1)"; expActiv="_xhandle= (thislist select 0) execVM ""x_reload.sqf"";"; class Effects { }; }; class Item3 { position[]={2569.3494,13.883385,2777.3242}; a=5; b=25; rectangular=1; activationBy="ANY"; repeating=1; interruptable=1; age="UNKNOWN"; name="repairair1"; expCond="(getPos ((list repairair1) select 0) select 2) <= 1"; expActiv="_xhandle= (thislist select 0) execVM ""x_reload.sqf"";"; class Effects { }; }; class Item4 { position[]={2619.8699,15.214277,2831.5051}; a=20; b=5; rectangular=1; activationBy="WEST"; repeating=1; interruptable=1; age="UNKNOWN"; name="gatetrig"; expActiv="frontgate1 animate [""Door_1_rot"", 1]"; expDesactiv="frontgate1 animate [""Door_1_rot"", 0]"; class Effects { }; }; }; }; class Intro { addOns[]= { "smd_sahrani_a3" }; addOnsAuto[]= { "smd_sahrani_a3" }; randomSeed=87988; class Intel { startWind=0.1; forecastWind=0.1; forecastWaves=0.1; startFogDecay=0.0049333; forecastFogDecay=0.0049333; }; }; class OutroWin { addOns[]= { "smd_sahrani_a3" }; addOnsAuto[]= { "smd_sahrani_a3" }; randomSeed=87988; class Intel { startWind=0.1; forecastWind=0.1; forecastWaves=0.1; startFogDecay=0.0049333; forecastFogDecay=0.0049333; }; }; class OutroLoose { addOns[]= { "smd_sahrani_a3" }; addOnsAuto[]= { "smd_sahrani_a3" }; randomSeed=87988; class Intel { startWind=0.1; forecastWind=0.1; forecastWaves=0.1; startFogDecay=0.0049333; forecastFogDecay=0.0049333; }; }; _object = _this; _type = typeOf _object; x_reload_time_factor = 1; _object setVehicleAmmo 1; _object vehicleChat format ["Servicing %1... Please stand by...", _type]; _magazines = getArray(configFile >> "CfgVehicles" >> _type >> "magazines"); if (count _magazines > 0) then { _removed = []; { if (!(_x in _removed)) then { _object removeMagazines _x; _removed = _removed + [_x]; }; } forEach _magazines; { _object vehicleChat format ["Reloading %1", _x]; sleep x_reload_time_factor; _object addMagazine _x; } forEach _magazines; }; _count = count (configFile >> "CfgVehicles" >> _type >> "Turrets"); if (_count > 0) then { for "_i" from 0 to (_count - 1) do { scopeName "xx_reload2_xx"; _config = (configFile >> "CfgVehicles" >> _type >> "Turrets") select _i; _magazines = getArray(_config >> "magazines"); _removed = []; { if (!(_x in _removed)) then { _object removeMagazines _x; _removed = _removed + [_x]; }; } forEach _magazines; { _object vehicleChat format ["Reloading %1", _x]; sleep x_reload_time_factor; _object addMagazine _x; sleep x_reload_time_factor; } forEach _magazines; _count_other = count (_config >> "Turrets"); if (_count_other > 0) then { for "_i" from 0 to (_count_other - 1) do { _config2 = (_config >> "Turrets") select _i; _magazines = getArray(_config2 >> "magazines"); _removed = []; { if (!(_x in _removed)) then { _object removeMagazines _x; _removed = _removed + [_x]; }; } forEach _magazines; { _object vehicleChat format ["Reloading %1", _x]; sleep x_reload_time_factor; _object addMagazine _x; sleep x_reload_time_factor; } forEach _magazines; }; }; }; }; _object setVehicleAmmo 1; // Reload turrets / drivers magazine sleep x_reload_time_factor; _object vehicleChat "Repairing..."; _object setDamage 0; sleep x_reload_time_factor; _object vehicleChat "Refueling..."; while {fuel _object < 0.99} do { //_object setFuel ((fuel _vehicle + 0.1) min 1); _object setFuel 1; sleep 0.01; }; sleep x_reload_time_factor; _object vehicleChat format ["%1 is ready...", _type]; if (true) exitWith {}; Éÿ6 ?Çœ†î¥‡É·